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---
name: Performance Issue
about: Ein Performance-Problem (FPS, Heap, Frame-Timing) im getesteten Game oder in der Suite.
title: '[Perf] '
labels: ['performance', 'needs triage']
---
## Zusammenfassung
Kurz: Was ist langsam / wo genau?
## Messwerte
| Metrik | Wert | Ziel |
|---|---|---|
| FPS (Ø) | | ≥ 55 |
| Heap (used) | | |
| Frame-Timing (max) | | |
## Setup / Lastprofil
| Feld | Wert |
|---|---|
| Level (Index / Name) | |
| Anzahl Türme | |
| Messdauer (ms) | |
| Anzahl Feinde | |
## `perf-result.json` (Ausschnitt)
```json
```
## Beobachtete Problemzonen
- [ ] Particles (`Game.particles`)
- [ ] Projectiles (`Game.projectiles`)
- [ ] Holograms (`Game.holograms`)
- [ ] Beams (`Game.beams`)
- [ ] Enemy-Update (O(n²))
- [ ] Sonstiges: …
## Erwartung
Was sollte erreicht werden (FPS-Ziel, Heap-Limit, spürbar glatter)?
## Hinweise / Reproduktion
Level, Turm-Aufstellung, Schritte. Siehe auch `docs/06_Refactoring_Game.md`.