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---
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name: Performance Issue
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about: Ein Performance-Problem (FPS, Heap, Frame-Timing) im getesteten Game oder in der Suite.
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title: '[Perf] '
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labels: ['performance', 'needs triage']
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---
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## Zusammenfassung
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Kurz: Was ist langsam / wo genau?
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## Messwerte
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| Metrik | Wert | Ziel |
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|---|---|---|
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| FPS (Ø) | | ≥ 55 |
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| Heap (used) | | |
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| Frame-Timing (max) | | |
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## Setup / Lastprofil
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| Feld | Wert |
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|---|---|
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| Level (Index / Name) | |
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| Anzahl Türme | |
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| Messdauer (ms) | |
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| Anzahl Feinde | |
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## `perf-result.json` (Ausschnitt)
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```json
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```
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## Beobachtete Problemzonen
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- [ ] Particles (`Game.particles`)
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- [ ] Projectiles (`Game.projectiles`)
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- [ ] Holograms (`Game.holograms`)
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- [ ] Beams (`Game.beams`)
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- [ ] Enemy-Update (O(n²))
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- [ ] Sonstiges: …
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## Erwartung
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Was sollte erreicht werden (FPS-Ziel, Heap-Limit, spürbar glatter)?
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## Hinweise / Reproduktion
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Level, Turm-Aufstellung, Schritte. Siehe auch `docs/06_Refactoring_Game.md`.
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